Wednesday, May 28, 2008





Local budget carrier Tiger Airways has announced that it will start charging for all checked-in baggage for bookings made after 29th May'08.Passengers who have booked before this date will continue to enjoy the 15kg free baggage allowance.

After 29th May'08 you will have to fork out:

$5 for baggage up to 15kg
$15 for baggage up to 20kg
$25 for baggage up to 25kg
$40 for baggage up to 40kg

However, all fares will include 7kg of free hand luggage, excluding one handbag and one laptop computer.

Tiger Airways said that the new move will benefit passengers who travel without check-in baggage to always enjoy the lowest ticket prices.

Fatal Frame: Mask of the Lunar Eclipse (Nintendo Wii)

For fans of the horror genre, there are few games that can stack up to the intensity and mood created in Tecmo's Fatal Frame franchise. Even if you've never played Fatal Frame before, however, there's reason to start paying attention now, as the franchise's fourth incarnation is heading exclusively to Wii.

If you don't know the Fatal Frame series yet, it's time to brush up on what is hands-down one of the most intense and horrifying game franchises out there. Based in Japan, each Fatal Frame game has worked within its own self-containing story, always focusing on some sort of haunted house or village, and usually centered around some basic Japanese horror mythology. In fact, the first game, released first on PS2 and later on Xbox, is actually based on a real haunted mansion outside of Tokyo, Japan. This haunted mansion has reportedly seen seven confirmed murders, and strange tunnels lead from the mansion itself to a few neighboring houses as well. Even now, people are scared to go onto the estate, as constant ghost sightings and peculiar events continue to happen on the premises. The following two games were based on other areas (one a ghost town of sorts, rather than the token "haunted mansion" design), but always kept the same core design.

Since you're constantly running from ghosts, and since ghosts aren't exactly scared of melee or projectile weapons, Fatal Frame – as the name suggests – equips you with a unique soul-capturing camera. Known as the Camera Obscura, Fatal Frame's only weapon forces you to risk life and limb to get the perfect shot of advancing ghosts. While the main game is done primarily in third person view, you'll need to bring the aging camera up into first-person mode, and then focus in your shots face-to-face with the ghouls themselves. Based on how well the shot is executed (size of ghost, position of ghost in the frame, and action the ghost is doing at the time), a certain amount of damage is done. Put yourself out on the line even further, and capture a "Fatal Frame" shot seconds before the enemy attacks. Think of it like Pokemon Snap, if Pikachu could corrupt your mind and send you directly to hell itself.

So why should you, a newcomer to the series and happy Wii owner, care about Fatal Frame. Well for one, a well made Fatal Frame on Nintendo's system could mean the scariest horror game of this generation is now on what is considered to be a "casuals only" console. The game is out to scare you, and as such there are tons of horrific images, extremely uncomfortable scenarios, and extremely moody worlds. It'll be a "Mature" rated game without question. Fatal Frame will also bring a level of depth and maturity we don't normally see on Wii, as the stories are usually about double the length of a standard Resident Evil game, and feature tons of upgrade items, side quests, and backstory for those looking for a fully realized world.

Below is a video from Fatal Frame 3, available on PS2.



Likewise, Fatal Frame has found its home on PS2 for three iterations now, and each one has had a beautiful (though very haunting) graphical presentation. As long as Suda and the gang put as much effort into Fatal Frame 4 as they did its predecessors, you'll be playing one of the best looking games on the system to date. Oh, and we shouldn't even have to mention how big of a win this is for Nintendo, as this franchise has always been a PS2 product, with Xbox joining the exclusive invite list over the last few years. It's now Wii, and from what it looks like, Wii only.

Fatal Frame 4 raises some questions as well though. For starters, how will the game control this time around? The core experience is done with a blend of both third and first person control, but relied on dual analog for the FPS moments. Will we see a IR-controlled camera this time around inspired by games like Metroid Prime 3 and Medal of Honor Heroes 2? Another consideration is that, like one of the extra modes on Fatal Frame 2 for Xbox, Wii may have a fully first-person mode to play in, which was extremely scary and claustrophobic during our playthrough with Crimson Butterfly on Microsft's system. And finally, how will the game be received on Wii? Will we see new Wii-only advances in gameplay, such as photo sharing via Nintendo Wi-Fi Connection, or a Wii-mote flashlight? Will Nintendo's support and Suda's direction help usher in yet another must-have Fatal Frame experience, this time exclusive to Wii, and are Wii owners ready to put down Wii Sports and embrace the darkness?

Only time will tell.


The above article is extracted from http://wii.ign.com

Friday, May 16, 2008

Asian Footballers

Few asian footballers thrive outside their own country's soccer league. And for those who do, they capture the hearts of their fans with their stunning performances. I present to you Celtic's Shinshuke Nakamura. Enjoy!

Burger Treat

Next time if you are hungry on the streets and your pockets are empty, yet u are dying to stuff a burger to satisfy your hunger, try this at no extra cost!


 
Google